package net.l1j.server.model.id;

public class L1WeaponId {

	/**
	 * 武器型態
	 * Type
	 */

	/** 片手剣 */
	public static final int sword = 4;
	/** 短剣 */
	public static final int dagger = 46;
	/** 両手剣 */
	public static final int tohandsword = 50;
	/** 弓 */
	public static final int bow = 20;
	/** 単手斧 */
	public static final int blunt = 11;
	/** 槍 */
	public static final int spear = 24;
	/** 杖 */
	public static final int staff = 40;
	/** 飛刀 */
	public static final int throwingknife = 2922;
	/** 箭矢 */
	public static final int arrow = 66;
	/** 鐵手甲 */
	public static final int gauntlet = 62;
	/** クロウ */
	public static final int claw = 58;
	/** デュアルブレード */
	public static final int edoryu = 54;
	/** 単手弓 */
	public static final int singlebow = 20;
	/** 単手槍 */
	public static final int singlespear = 24;
	/** 両手斧 */
	public static final int tohandblunt = 11;
	/** 両手杖 */
	public static final int tohandstaff = 40;
	/** キーリンク */
	public static final int kiringku = 58;
	/** 鎖?劍 */
	public static final int chainsword = 24;
}
